Wario World

The world was first introduced to Wario, the “anti-Mario” as the villain of Super Mario Land 2: 6 Golden Coins on the Game Boy in 1992. He would then go on to star in his own series of Mario Land spin-offs – Wario Land which released on the Game Boy, Game Boy Color, and Game Boy Advance, respectively. Wario also appeared as a playable character in games like Mario Kart or Mario Party, but it wouldn’t be until 2003 that he would star in his own adventure on a Nintendo home console.

Wario World was first released in June 2003 on the GameCube and was developed by Treasure, the studio behind games such as Gunstar Heroes, Sin and Punishment and Radiant Silvergun. The game begins with Wario sitting inside his castle, pleased with the riches he has accumulated. Suddenly, the evil Black Jewel is awakened after being stolen by a greedy treasure hunter and transforms the castle entirely and the riches located inside become a legion of enemy monsters. The titular antihero then embarks on a quest to put a stop to the Black Jewel and restore his humble abode to its former state. Wario must navigate his way through four worlds, each consisting of two stages and a final boss fight.

credit: MarioWiki

I played a small portion of Wario World shortly after its release, but for one reason or another had never made much progress. I was curious to return to the game and evaluate my experience in 2022. Having finished it recently, I can say I’m actually a bit upset I didn’t play more of the game back then. It’s a delight to play and has held up very well for something released nearly two decades ago. 

One of the very first things I noticed when starting up Wario World again was how the controls still feel remarkably nice for a game released in 2003. GameCube games haven’t suffered the ravages of time to the same extent of many N64 games, but can still feel dated by today’s standards. As with most other Nintendo platformers, Wario’s movement sits right in the middle ground between feeling too heavy and too floaty. I still find it interesting how I spent so many years playing games with exclusively inverted camera controls. It’s a little jarring going back to early 2000’s games after spending some many years with games where inverted controls are an afterthought(thanks, Halo).  

While the primary gameplay mechanic of comparable GameCube games like Super Mario Sunshine or Luigi’s Mansion centers around a particular item – F.L.U.D.D. or PolterGust 3000, Wario World takes advantage of Wario’s greater level of physicality than the brothers Mario, making the game a much more straightforward action/platformer as the garlic-breathed antihero can punch, grab and slam enemies. Some advanced maneuvers such as the spinning piledriver or screw attack-esque Corkscrew Conk will need to be utitlized in order to reach certain areas of a stage. The red jewels needed to complete a level can be found in underground treasure rooms; some consisting of little more than stone pillars to pulverize or platforms to ascend, and others require you to traverse a sprawling expanse of 3D platforms very similar to the ones found in Mario Sunshine. I’m reasonably confindent in saying I felt the camera controls in Wario World are noticeably better than Sunshine, making these sections less nerve-wracking.  

credit: MarioWiki

I was also pretty impressed with the boss fights in Wario World, each one of them feeling innovative and enjoyable. There was only a couple boss fights that presented any significant challenge – one being my battle against Red Brief – J., this being (just about)entirely due to the fact I hadn’t grasped the fight “gimmick” just yet. I was able to knock the Speedo-clad bull into the liquid-hot magma by doing a ground pound on the metal platform where the fight took place. I don’t know if I’d call Wario World a “difficult” game, especially when compared to some of Treasure’s other games(Hello, Radiant Silvergun). It’s a very approachable action/platformer, but certainly ratchets up the difficulty in the later levels. One thing that makes Wario World much more forgiving than other Treasure games is the ability to purchase a continue whenever your health is depleted; it can also be acquired by eating bulbs of garlic dispensed by vending machines in each level. Garlic and continues are purchased using the gold coins scattered across the levels and dropped by defeated enemies. I accumulated plenty of gold coins throughout my time in the game, so I never really felt I was in danger of running out of continues – this could be considered a pro or con, depending on the person playing.    

 The significant interest/demand in GameCube games the past few years can be easily attributed to the inevitable wave of nostalgia for something around 20 years ago – hell, I’m writing this while listening to music from Majora’s Mask, but combined with the perceived “failure” of Nintendo’s adorable little hexadron has resulted in many games becoming hard to find…as well as quite pricey, almost unreasonably so. This is unfortunate for games like Wario World(or Fire Emblem: Path of Radiance, F-Zero: GX, Metroid Prime 2…I could go on) as it is an excellent game that could should have reached a bigger audience. The biggest criticism of Wario World at the time was concerning the game’s length(6-10 hours) and that perhaps it wasn’t “unique enough” to stand out against other first-party Nintendo GameCube games…again, like Mario Sunshine or Luigi’s Mansion. Wario World is a very approachable action/platformer, but can still provide enough of a challenge to keep longtime fans of the genre engaged. A solid game and heartily recommended…   

Thanks for reading!

credit: MarioWiki

Omnivore Update – May 2022

It was during this time last year that I was in a bit of a rut when it came to any of my creative outlets, blogging in particular. I still had plenty of ideas that I would come up with during the day, but I’d usually get little more than a few notes scribbled in front of me as I was working during the day. I would later sit down in front of my computer and…nothing would happen. This continued throughout most of the year with the exception of being able to write something down about Returnal or Metroid Dread. This year has seemed noticeably better, for whatever reason, and I actually have felt pretty good(cautiously so) about everything here on WordPress and have been able to take advantage of the inexplicable outburst of inspiration(energy?). In continuing this momentum I wrote up a quick update post about what games I’ve managed to find in stores, as well as what I’ve been playing lately.


Coming off the 100+ hours I’d spent playing Elden Ring, I wasn’t quite sure what I was gonna play next. However, as I spent hours playing the most recent From Software game, I had really begun wanting to replay the game that got properly got me to appreciate Souls-like games – Bloodborne. I just finished up the game and unlocked the platinum trophy again…yes, again(the first time was on my PSN profile I use for streaming). I also played through the Old Hunters DLC for the first time. After six years and a collective 200 or so hours of playing, I can still wholeheartedly say Bloodborne is among my absolute favorite gaming experiences on of the PS4 era and would likely be right up there will my all-time favorites. I began a series of blog posts detailing my playthrough of the game and am pretty satisfied that I was able to stick with an idea like that for…y’know, an entire three weeks. In the last couple days I’ve begun my first playthrough of a much more concise Alan Wake Remastered, which I’ve been pretty thoroughly enjoying as well…

In addition to binging my way through a few FromSoft games, I also happened to pick up a few backlog additions in the past couple months. I’ve been on the lookout for complete copies of a lot of GameCube and PlayStation 1 games in particular, starting with…


Final Fantasy IX – While stopping at the used game store in town the other morning, I noticed there was a copy of FFIX in seemingly near-mint condition. I assume this was one of the many, many copies of the game(as well as Chrono Cross) that Square Enix produced in such quantities they are still routinely available brand new on their website. Either way, it was a pretty good price for a nice copy of my favorite Final Fantasy game.

Metal Gear Solid – I remember seeing commercials on tv for a new PlayStation game called Metal Gear Solid. I never played the game back in 1998 as my introduction to the series wasn’t until playing a rental copy of MGS 2 a few years later and I didn’t fully become a fan of the series until 2004 when I played the remake – Metal Gear Solid: The Twin Snakes on the GameCube. Another PS1 game that isn’t very rare, but don’t find in this nice of condition often nowadays. Still love the old double-decker PS1 cases…

Demon’s Souls(Remake) – Demon’s Souls was the very first From Software game I ever played. I remember my brother telling me about a new PS3 game that was getting a lot of word-of-mouth attention and he had ordered a copy of the collector’s edition from PlayAsia. I ended up getting a digital copy of my own as a PS Plus freebie a year or two later and would say I liked what I played, but the game didn’t immediately grab my attention the way that something like…say, Bloodborne did years later. I’ve heard a lot of good things about Blue Point Games’ remake of the very first “Souls” game. The fact I got it for free as part of a weekend sale at my local place is an added bonus.

Shadows of the Empire – I’ve played Shadows of the Empire many times in the past; it was one of my favorite games at one point. I had been looking for a decent copy for a little while after realizing I didn’t have a copy of my own – one of the many aspects of having siblings who played games. I spent a fair amount of time playing the game after I picked this up and….I wish I could say I still feel the same way about the game as I did in the past. I still enjoy the game, but it’s aged pretty poorly and would be very difficult to recommend to anyone who DIDN’T play this as a kid…

Golden Sun – There’s always more RPGs to add to the backlog, right? Camelot’s beloved GBA title Golden Sun is a game I’ve only played for a handful of minutes, but have always been interested in returning to. The demand…and prices of GameBoy Advance games have been steadily rising alongside the GameCube(though still not quite as sharply), so I decided to finally pull the trigger and get a copy while I could still find one.

Star Wars Rogue Squadron III: Rebel Strike – I love the Rogue Squadron games. They’re my favorite Star Wars games, alongside Knights of the Old Republic. There’s usually one exception to this – Rogue Squadron III: Rebel Strike. I played this years ago and while the flying missions felt every bit as good as the previous games, the inclusion of on-foot missions seemed to drag it down considerably. I’ve been on a pretty big GameCube nostalgia kick lately, so I decided to give the game another shot…

The Conduit – Despite first-person shooters being the biggest genre in gaming back in 2009, there wasn’t very many of them available on the Wii. The Conduit had some decent hype around it before it was released, and was successful enough to get a sequel the next year, but seemingly faded into obscurity shortly thereafter. I’m still not the biggest fan of using motion controls, but I played a little bit of it back then and remember The Conduit playing pretty well. It was actually a solid FPS option on the Wii. It’s pretty interesting looking back at some of the decent Wii-exclusives published by Sega like The Conduit, Nights: Journey of Dreams, or the underrated Mad World.

WarioWare: Touched! – This was a launch window game for the Nintendo DS back in 2004 and I remember seeing it often. I had always meant to pick this up, but haven’t come across too many complete copies like this in the wild the past few years. WarioWare titles are always a joy to play and a change of pace from other games requiring a bigger investment of time and energy.

Wario World – I actually owned this one years ago and remember enjoying it well enough from what I played. If I recall correctly, I bought Wario World along with 2 or 3 other GameCube/PS2/Xbox in the some shopping trip, so I may have just been more invested in something else at the time. I ended up selling the game(along with a few others) as I honestly didn’t think that a first-party Nintendo game like this would end up being as rare(or just expensive?) as it currently is. I had been wanting to pick the game up and play again, so I finally decided to splurge a bit when I found a decent complete copy in town. I’ve been playing Wario World on stream the past week and realized pretty quickly that I didn’t play it nearly enough back then as it’s a really solid 3D platformer and I’ve been having a lot of fun playing it.

That’s all for now! What have you been playing lately? Are there any games you’re planning on picking up, old or new?

Thanks for reading!