
There was a little girl, who had a little curl right in the middle of her forehead
When she was good, she was very, very good
And when she was bad, she was horrid
I was recently contacted by End of the Line Studios, a small indie studio located in British Columbia looking to release their very first game, a first-person puzzle adventure titled – Possession 1881. It took only a few moments to see this is definitely something I’d be interested to check out. The studio website describes Possession 1881 as “a game about intellect, art, and the occult in the Victorian Era.”
Victorian Era? Occult? Sign me up! The game at first glance appears to be in a similar vein as the Layers of Fear games in which you roam an eerie manor solving various puzzles as you unravel the mystery surrounding it. I’m always partial to a gothic, Victorian setting and puzzles in games. An atmospheric story set during an age when humankind searched for enlightenment and understanding of the world around them, whether through science or the occult. The game info also describes the story “delves into questions about what humanity will do while searching for truth, what is right or wrong, and if an end justifies a means.”
I’ve stated in the past that I’m typically playing a number of different games at any given time and like to throw in a mix of different genres and gameplay types as I don’t really have a specific genre that I dislike as the blog name Gaming Omnivore was intended to suggest. An atmospheric point-and-click adventure/puzzle game sounds like a perfect change of pace to the many hours of Overwatch this past week. Possession 1881 releases June 5 on Steam for those intrigued by the game. I will have a full review of the game by this time next weekend. A short and sweet post this weekend, thanks for reading!