Thoughts on 9/4 Nintendo Direct

Earlier this evening at 5pm(CST) Nintendo broadcast another of its Direct presentations. Speculation about a September Nintendo Direct had been circling around social media for a few weeks before it was announced that a 40-minute Direct presentation was indeed happening, this brought upon a wave of speculation(with a dash of skepticism). It had been announced that we would be receiving more footage and information about upcoming Switch releases like Luigi’s Mansion 3 and Pokemon Sword/Shield, as well as word on the release date of Banjo & Kazooie as the newest characters in the Smash Bros. Ultimate Fighters Pass. Any time a Nintendo Direct is announced, gamer’s imaginations run wild fantasizing about what was in store, everything from earlier than expected release dates for the Breath of the Wild sequel or Animal Crossing: New Horizons to remasters of older titles to sequel announcements(Spoiler: No Pikmin 4 😦 ). While most what Nintendo showed may not have been a huge surprise, here’s a few things that I’m excited to see or find interesting…

More Switch Ports – I’m not going to get too excited simply about more games being ported to the Switch, but Overwatch being released on October 15 on the Switch is still pretty cool. Overwatch is still my favorite multiplayer game of the current console generation(Lucio main and proud!) and Blizzard taking advantage of the enormous user base on the Switch makes sense. My only concern is….the game is several years old already, I feel like I got into the game a little late and that was a couple years ago so I’m curious to see how that plays out. I’m also excited to get another chance to play Star Wars Jedi Knight II: Jedi Outcast when upon it’s release for the Switch. I only played the game for a very short time when it was first released, so I’ll gladly take any chance to play more Star Wars games on the Switch. I also think that if EA were to change their mind and realize the units they could sell if they released something like the Battlefront OR The Sims games on the Switch, but alas, they don’t think their player base has any interest in the Switch(I guess EA is suddenly against making that extra cent?). Another Switch port that isn’t much of a surprise – Doom 64. A listing for the game was found on an Australian ratings board a couple weeks ago so the game being formally announced wasn’t entirely surprising, but still welcome. I bought a copy of Doom 64 from a local retro game store a while back and had a bit of difficulty seeing anything in the few moments I spent playing the game, the brief shots of the upcoming Switch release appear to have fixed what I had always heard was the biggest problem facing the game “I can’t see a damn thing!”. Doom 64 will be released on November 22 and hopefully won’t have the Bethesda.net login issues that infuriated everyone after original Doom, 2, and 3 were re-released digitally.

Switch Cross Play/Cloud Saves – This ties in a bit with a few of the newly announced Switch ports, namely games like Divinity Original Sin 2 and Dauntless. Both were announced during the Direct, with Divinity Original Sin 2 being available immediately. I think the most interesting aspect of this is Nintendo’s willingness to embrace the idea of cross-play between consoles. Titles like Overwatch, Divinity, and Dauntless having the ability to play across platforms will be a huge feature, they’ve already found a large audience across PC/PS4/Xbox One but will now add the enormous Switch user base. I’m still a little wary about playing a game on my Switch against someone playing on their PC, especially with the Switch being WiFi only. I mean, playing Overwatch at my local Starbuck’s SOUNDS COOL…but isn’t really the way I prefer to play online multiplayer games, especially FPS games. During the announcement of Divinity Original Sin 2 being available today on the Switch, it was announced that you will be able to use your cloud saves between both Switch AND Steam; this is an incredibly user-friendly aspect that I’m really glad Nintendo is open to embracing. Nintendo’s past hasn’t always reflected an attitude of embracing change within the gaming community as technology advances. I myself haven’t played Divinity Original Sin 2(yet…) but have heard many people praise the game since its release and being able to access my profile between Steam and Switch is a step in the right direction for integrating user bases.

Switch Online SNES – Ever since Nintendo launched their Switch Online service offering the ability to play a select library of NES games, many have anxiously awaited for when Nintendo would inevitably expand that library to include other past consoles like the Super Nintendo or Nintendo 64. A few months ago a patent for a wireless SNES controller was spotted which further amped up anticipation, this along with the fact Nintendo was releasing NES titles for its online service much too seldom, and many games were seen as questionable choice as they were fairly obscure. During the Nintendo Direct it was announced that gamers would finally be able to play SNES games as the Nintendo Switch Online service will now include SNES titles beginning tomorrow. The list of games includes essentials like Super Mario World 1&2, The Legend of Zelda: A Link to the Past, and Super Metroid, along with more obscure titles like Demon’s Crest or Stunt Race FX. The two games I’m most excited to check out right away will be Breath of Fire and Kirby’s Dream Land 3 – a game that gets quite expensive in used game stores. Nintendo also unveiled a wireless version of the iconic SNES controller to be used alongside the retro games; the retail price for the SNES controller will be $29.99 – exactly HALF of what the wireless NES controllers cost. Of course, you need to be currently subscribed to the Switch Online service to be able to purchase either controller. I was still hoping for ANYTHING Metroid-related to be announced during the Direct, so I guess another place to play Super Metroid will have to do for now 🙂

Banjo in Smash Bros! – Banjo & Kazooie were unveiled as the 4th DLC character in the Super Smash Bros. Ultimate Fighter’s Pass during Nintendo’s E3 Treehouse event to the elation of all those behind the #BanjoForSmash hashtag and today, we were finally given the release date for our beloved bear and bird. Shortly after the Nintendo Direct, Banjo & Kazooie will be available to use in Smash Bros. Ultimate, with a short segment after the Direct being hosted by Masahiro Sakurai himself showing the new in-game moves and soundtracks. I also love how Sakurai stated how Banjo & Kazooie were first introduced in Diddy Kong Racing on N64 in 1997 but are now currently owned by Microsoft and even though this was part of a Nintendo Direct, he encouraged gamers to check out all three games(Banjo-Kazooie/Tooie/Nuts N’ Bolts) on Xbox. Hearing a Nintendo executive telling people to go play a game on a Microsoft console is pretty funny and shows just how far along the relationship between the two Redmond, WA neighbors has come.

Here’s a link to the past entire Nintendo Direct if you’d like to check it out yourself as there’s too much to go over right now…I didn’t even mention anything about the Dungeon Builder in Link’s Awakening or Xenoblade Chronicles Definitive Edition either did I? Either way, I’m going to kick back with my Switch and play some Smash…Guh-HUH!

My Mario Maker 2 Courses

Today, I thought it would be fun to share some of my created courses on Super Mario Maker 2( The tutorials insisting they be called “courses” and not “levels” ). Mario Maker 2 has been out for a month now and was one of this summer’s Nintendo games I was looking forward to as I had only played the 3DS version which seemed to be a slightly watered-down version of one of the Wii U’s few games that got much attention. The ability to share created levels online was the highlight of the Wii U version and to not having that option on the 3DS version was disappointing. I have spent quite a few hours of Mario Maker 2 between Story Mode, which boasts 100 different pre-made courses and in playing other user-created courses online. I have also spent a few hours trying to muster any creativity in creating some courses of my own. It’s incredible seeing some of the leve…COURSES that others have created online and I have included a couple of my recent favorites that I’ve played. I ask in advance to please excuse the lame titles I have used for my humble creations 😉

Swing carefully…

Swinging Blooper Reel – Course ID – XB9-J2P-JHF

One of the first courses I created where the easiest thing to do I make a short course that can be completed in mere seconds, but will have a few tricky jumps thrown in here and there along with scattered enemies in an attempt to pose some sort of challenge. The first few courses I created I probably had some of the platforming sections of games like Mega Man in mind as I made a few of those so you would really have to time the jumps. You will need to swing your way through the grapple claws to reach the end before time runs out. There is an upper and lower path to take as you maneuver around the numerous Bloopers floating around.

More Bloopers…

Calamari Challenge – Course ID – J2N-D55-X36

I always loved the underwater levels in Mario game as a kid, so I wanted to try to create something similar to World 2 of Super Mario Bros. This time you need to defeat the 10 Bloopers around the area before heading for the finish. I worked in a different areas through the course via warp pipes and threw in a few Cheep Cheep to avoid as well.

Classic Castle Course – Course ID – L1T-T8T-TDF

Another creation where I wanted to bring the similar feeling to the castle levels of Super Mario World. There is nothing too difficult here, just a more straightforward trip through a lava-filled castle, complete with giant blades and Dry Bones. Bowser Jr is also waiting at the finish line.

Wintertime Coins – Course ID – RYQ-16G-GVG

The course requirement here is to collect five 30-Coins before completing. There’s nothing too difficult here, outside of a few Spinies and some falling icicles. I wanted to make an easy coin-collecting course for this one, rather than create something that makes you rage quit after dying fifty times in a row( **NOT from experience 😉 ).

Rock Wrench & Bullet Bill – Course ID – 6XG-5FQ-QQF

Mario 3 just may be my absolute favorite game, so I wanted to create a flying ship level similar to the ones you had to clear at the end of each world in Mario 3. As you would find in the game itself, there are Rocky Wrenches and Bullet Bills throughout the course as well as the giant flame burners that one would expect to find on a flying wooden ship. You will again need to defeat Bowser Jr. before completing the course.

I do go back and play through all of my created courses; I don’t usually make them with “how many people can I get to play these courses?” in mind. I wanted to make something that I would enjoy playing myself, and I have. In addition to some of my created courses, I have included a couple others that I have played online that I really really enjoyed.

20 Seconds: Cannonball Capers – User ID – bruhhhhhh Course ID – 9QD-V7X-2JF

Along with enjoying an easy stroll through a Mario Maker 2 course, I have spent a fair amount of time( and frustration) playing other user’s speed run courses, some of these are absolutely genius…and difficult.

Super Castlevania Bros – User ID – Nocturnowl Course ID – 5WW-0MF-TMF

I started seeing different “theme” courses online in Mario Maker 2 right away; some users have created everything from movies like Evil Dead to other video games like Metal Gear Solid. There are not surprisingly many levels where other users have re-created different worlds from Zelda games, such as the Great Deku Tree from Ocarina of Time. I came across this level and absolutely LOVE Nocturnowl’s creating of Dracula’s Castle from the Castlevania games. I definitely recommend checking out this one.

That’s about it for this week! I made the Rock Wrench & Bullet Bill course the other day and thought it would be fun to show some courses in a blog post. Have you played Super Mario Maker 2? if so, what do you think so far? Let me know in the comments. See…I HAVE actually played something other than Breath of the Wild this week! 😀

Keep on playing…