My Games of 2022

It’s already a few weeks into the new year, but that doesn’t mean I’m too late to post that completely mandatory, yet arbitrary list as a blogger – My Games of the Year. I played a number of different games over the course of the year, but if I had to denote any one thing that defined 2022 for me it would be *FROM SOFTWARE GAMES*. According to my 2022 PlayStation Wrap Up, 55% of my time spent playing games on my PS4/PS5 can be attributed to four games – Elden Ring, Sekiro: Shadows Die Twice, Dark Souls: Remastered, and Bloodborne. As the “Omnivore” in the site name should indicate, I do typically distribute my gaming time across multiple consoles, old and new. So, I’ve also included a handful of games that I really enjoyed over the past year; ones that Hidetaka Miyazaki had no involvement in.

Ready? Ok. Cool. Here’s a couple special mentions before proceeding with the full list…

Special Mention(s)

For as many hours as I devoted to playing video games in 2022, there’s still a few games that were released in the latter months of the year that, while I really enjoyed what I played, don’t feel like I spent enough time on them to provide an educated opinion just yet. This list includes, but is not limited to…

  • God of War: Ragnarök
  • Pokémon Violet
  • Mario+Rabbids: Sparks of Hope

Dark Souls: Remastered

2022 firmly established my FromSoft Era, so I might as well begin this list here. After playing through Elden Ring and returning to Yharnam for another playthrough of Bloodborne, I decided to do something I’d been meaning to do for years – play AND complete Dark Souls. I began my journey to re-kindle the First Flame mid-July and spent the next two months slowly but surely making progress before finishing the game in September. I feel like there’s so much I could say about the game that I’d need multiple blog posts to come close to saying everything. Do I feel like the gameplay itself vibes with me as much as something like Elden Ring or Sekiro? No, but there’s still something truly special in the way Dark Souls establishes it’s story and lore that extends deeper than the Abyss, along with some exceptional level design *chefs kiss*. It feels like there’s some new aspect of the game that I discover on a near-daily basis.

Wario World

I actually first played Wario World years ago, shortly after it was first released in 2003 but never really played much of it. I had been wanting to return to the game for some time, but copies of it have begun to appear less and less often around town as GameCube games have skyrocketed in demand(and price). I was able to pick up a decent copy of the game this past year and finally played through the entire game. Wario World is a very solid adventure/platformer with some cool levels and boss fights. It’s an underrated title in the GameCube’s library and a shame that more people haven’t played it.

Dragon Quest III

It was this time last year when I somewhat randomly decided to play Dragon Quest III. I say “somewhat” as I had finished up the main story and endgame content in DQ XI the previous summer and enjoyed it enough that I wanted to go back and play some of the older games in the series. I spent roughly 50 hours over the next couple weeks glued to my Switch throughout the day, venturing forth as legendary hero, Erdrick. I usually describe Dragon Quest as a “meat and potatoes JRPG” in they maybe don’t exhibit the stylized flash of something like Persona or other modern JRPGs, but there’s something still satisfying to lose yourself(and countless hours) playing. I’m even more excited to see Square’s HD-2D remake of Dragon Quest III…hopefully in 2023?

Sekiro: Shadows Die Twice

Ok, so…Sekiro: Shadows Die Twice *did* actually appear on my list of favorite 2019 games a few years ago. I debated on whether or not the game should be excluded from the list, but ultimately decided that it *is* one of the games that defined my 2022, so it’s goddamn well gonna have spot on this subjective-as-hell list. I’ve mentioned in the past how Sekiro is a game that I really, really liked, but could never manage to complete; I felt like I just couldn’t get the combat down. It was the past August and I had been getting my ass kicked in Dark Souls, so I decided(impulsively, of course) to see if the faster, block/counter combat of Sekiro would be the change of pace that I needed. I’m not sure what it was that changed this time around, but the combat finally began to click for me and once I finally beat Genichiro at Ashina Castle, I felt a strange sensation: confidence. I felt like I could actually make significant progress in the game and handle the obstacles the game would throw at me. I ended up beating Sekiro nearly four entire times before finally getting the platinum trophy and the closest thing to a sense of accomplishment in some time. It’s since become my “other” favorite From Software game alongside Bloodborne and one of the most memorable experiences of this past year.

TMNT: Shredder’s Revenge

Having grown up during the height of “Turtlemania” and TMNT being my very first obsession as a kid, Shredder’s Revenge being included on this list seemed likely before the game was even released. I was very, very excited to see what DOTEMU would do with the spiritual successor to Turtles In Time, which is still one my top 5 SNES games. I feel like Shredder’s Revenge easily lived up to my expectations as it retained everything I loved about the old TMNT games of the early 90’s as well as adding some much-appreciated modern touches.

My impressions of TMNT: Shredder’s Revenge

Kirby and the Forgotten Land

Kirby and the Forgotten Land was immediately intriguing to me in that it looked a bit like Super Mario Odyssey, but with the pink puffball in place of Nintendo’s mustachioed mascot. I played the demo before the game was released and, yup…I liked it. I got to experience the full game upon playing it just a few months ago, and I liked it even more. Kirby and the Forgotten Land has such an innocent charm and sense of fun that made it nearly impossible not to smile while playing, at least not until the end of the game, which like so many other Kirby games, go all-out in the final act.

Dark Souls 3

Having embarked on a quest make my way through all of the Souls games this past year after finishing up Elden Ring, I began playing Dark Souls III in the final weeks of 2022. I had heard relatively little about Dark Souls III other than that it sounded like it was to be a slightly more linear experience as you would simply move from one region to the next rather than criss-crossing the map like the first Dark Souls. I watched my wife play through the game while I was working on collecting the last few trophies in Sekiro and was near-instantly sold on some of the game’s spectacular boss fights – the final two alone are easily among my favorite FromSoft boss battles. The combat in Dark Souls III feels much more fast-paced than previous Dark Souls game and felt much more like Bloodborne, which I GREATLY APPRECIATE. I was also really interested in the way the game’s story was centered *almost entirely* around the passing of time and the inevitable close to every chapter of life, which is incredibly self-aware for the third installment in an acclaimed series such as Dark Souls.

Death’s Door

Death’s Door feels like if you were to combine the gameplay and puzzles of a Zelda game with some of the quiet, introspective tone of Ori and the Blind Forest and Hollow Knight. I played through the game via GamePass at the beginning of 2022 and immediately fell in love with the game’s heart and straightforward, yet satisfying gameplay. I even bought the PS5 version afterwards with the intent of getting the platinum trophy.

Vampire Survivors

How It Started: “This indie game I saw on Twitter looks interesting, I think I’ll give it a try”

How It’s Going: “This may be one of the most simple, yet addictive games I’ve played in the past few years. I love the fusion of roguelite and bullet hell elements. Easily one of my favorite games I played in 2022.”

Elden Ring

Well, this shouldn’t come as a surprise. Elden Ring was finally released this past February and it was impossible to spend any amount of time online and NOT hear about the game. I was pretty confident that I was gonna like the game, but honestly didn’t foresee it consuming my entire life(and destroying my sleep schedule) the way it did. I feel like there’s an almost endless amount of things I could say about Elden Ring regarding the epic boss fights(Malenia, Radahn), massive open world full of places to die explore(catacombs filled with fanged imps or mechanical chariots), or the astoundingly dense world-building and lore contained within(Marika? Fingers?). When I wasn’t *playing* Elden Ring, I was talking about it as my wife and I would spend considerable amounts of time discussing the game, posting screenshots and clips, or simply sharing in the abundance of memes to be found online platforms. When it comes to games released in 2022, it’s been Elden Ring and Vampire Survivors…and then everything else.

What were *your* favorite games of 2022?

Thanks for reading!

Trophy Hunters – 2022 Recap

2022 is really coming to an end, huh? I’d love to sit here and say I managed to accomplish everything I set out to, but…things didn’t exactly happen that way. Looking at back at this past year, however, I can remain satisfied in what I was able to achieve – of course, I’m talking about gathering more PlayStation trophies. PLOT TWIST: I’m also being joined by fellow trophy hunters and blog friends – Solarayo and GamingDiaries, who have graciously agreed to take part in today’s year-end trophy post and write up their own respective recollections from this past year(links above). So…let’s fucking go!

First Trophy of 2022

First Weapon(Donuts ‘n’ Justice) – One of the very first memories made in 2022 involved some trophy collecting as my wife and I spent New Year’s Day relaxing at home with loads of snacks and video games. One of the games we decided to play together was the short, retro-inspired indie game – Donuts ‘n’ Justice. It only took about an hour or so to complete the entire game and collect all the trophies for an easy platinum. Only one day into 2022 and I was already off to a decent start…surely that momentum would continue throughout the year, right?

Most Recent Trophy

Pontiff Sulyvahn(Dark Souls 3) – The most recent trophy I unlocked was for defeating Pontiff Sulyvahn in Dark Souls 3. Shortly after arriving in the wintery, picturesque city of Irithyll, I entered the main cathedral where my next test of patience was waiting for me. Pontiff Sulyvahn proved to be a challenge as he has a number of sweeping(almost graceful) attacks with greatswords, which sort of resembled dual-wielding a pair of lightsabers. Hell yeah. It took me a few attempts but I managed to finally claw my way to victory and the trophy to prove it.

Proudest Trophy Unlocked

Sekiro(Sekiro: Shadows Die Twice) – If you asked me at the beginning of 2022 whether or not I was gonna attempt a challenge as daunting as beating Sekiro, let alone getting the platinum trophy, I would have laughed at you. Well…through some strange sequence of events, I did just that. I had made a couple previous attempts to complete the game, but, for whatever reason, it wasn’t until this past August that the fast-paced, rhythmic combat FINALLY CLICKED for me. I managed to not only beat Sekiro: Shadows Die Twice, but finished the game NEARLY FOUR TIMES on my way to what I’d consider my biggest achievement of 2022. I can easily call Sekiro my *other* favorite From Software game, right next to Bloodborne…

Regret *NOT* Getting

The Wasteland(Cyberpunk 2077) – I had played a few hours of Cyberpunk 2077 on PC right at the game’s launch in December 2020, but due to having plenty of other games on my plate at the moment I decided to shelf the Cyberpunk for the time being and focus on other things. The long-awaited next-gen update was released for the game this past February; the shipping for my copy of Horizon: Forbidden West had been delayed, so I decided to return to Night City, this time on the PS5. CD Projekt Red has done a remarkable job turning around what was an utter dumpster fire of a game launch for Cyberpunk, and the game is much, much closer to what the devs had first announced years ago. While the game is a VAST IMPROVEMENT, I was unfortunate enough to encounter a couple glitches during my playthrough. A bug that occurred while returning a stolen vehicle to a fixer’s garage prevented the mission from showing as completed, making it impossible to get the trophy for completing all side gigs in the Badlands. Of course, this was the final trophy I needed…one glitch away from another platinum trophy.

Platinum Trophies Acquired

Despite feeling like I didn’t accomplish much in 2022 other than a handful of FromSoft games, I did manage to acquire 14 more platinum trophies. I’ll acknowledge that roughly half of these are from indie games that took me anywhere from an hour to a few hours to grind out another platinum, but I’m also gonna point out that the three FromSoft platinums – Elden Ring, Bloodborne and Sekiro, accounted for just about 300 hours of PlayStation playtime this past year, so…

Here are the games in which I managed to grab those sweet, sweet platinum trophies:

  • Donuts ‘n’ Justice
  • My Name is Mayo
  • Life if Strange: True Colors
  • Tesla vs. Lovecraft
  • My Name is Mayo 2
  • The Last of Us Part II
  • Elden Ring
  • Bloodborne
  • The Pizza Delivery Boy Who Saved The World
  • Distraint
  • Control
  • My Name is Mayo 3
  • Hoa
  • Sekiro: Shadows Die Twice

Next Platinum Targeted in 2023

Dark Souls III – Despite my best efforts(well, not really), I’m STILL working my way through pretty much every modern From Software game. I started playing Dark Souls III about a month ago now and have been really enjoying it so far; the overall movement and combat is significantly less cumbersome than Dark Souls: Remastered and feels closer to Bloodborne, which was released the year prior to Dark Souls III. Hopefully the grind for covenant items isn’t *as* tedious as it can be for some as I’m aiming for the Dark Souls III platinum trophy in the beginning of 2023, if not, I *did* just so happen to express interest in another trophy hunt with Solarayo as she is planning to go after the platinum trophy in Dark Souls II…which I may regret?

Trophy Hunter Shoutout

SolarayoExtremely Solid(Metal Gear Solid 2)

For those who follow Solarayo on her blog site – Ace Asunder(if you don’t, I recommend doing so), she emerged victorious last year in her long-running quest to get the elusive Metal Gear Solid 2 platinum trophy. This feat of patience and determination involved playing through the game numerous times AS WELL AS completing a literal shit ton of VR Missions, each with their own set of requirements. And she was worried about Dark Souls…go ahead, just ask her about the giant elephant boss!

Gaming DiariesMaster of Fate(Final Fantasy VII Remake)

Despite her humility, GD is quite the accomplished trophy hunter and has accumulated a number of trophies that I doubt I possess either the skill or patience for. One such trophy is ‘Master of Fate’, the platinum trophy for the Final Fantasy VII Remake. I’ve played through the FFVII Remake and have wanted to revisit the PS5 version and maybe, JUST MAYBE make an effort at the platinum trophy. The biggest hurdle from what I can tell is needing to play through the entire game on Hard difficulty. Yeah…I had a devil of a time defeating Hell House on normal difficulty, thanks.

I want to throw out a big THANK YOU to both Solarayo and GamingDiaries once again for agreeing to join me in this half-baked idea. I’ve been a little directionless lately in regards to blogging and hopefully this will help me to regain some lost momentum.

Here’s to a better year in 2023 and plenty more trophies ahead!