Weekend Gaming Review – Delays & DLC

It’s been a little while since I’ve written about recent happenings and general news within the gaming world, but there’s been no shortage of things to follow(or try to ignore) on social media. I figured I would throw in my two cents from the luxury of my own WordPress soapbox rather than within the 280 character confines of Twitter.

Delayed Expectations

Remember how crowded the release schedule for this spring was looking, with what seemed to be highly-anticipated games getting released nearly every week? Well…the months of March and April aren’t quite as crowded as they once were.

It first started with both Animal Crossing New Horizons and Doom Eternal being delayed from a Fall 2019 releases to both games ironically announcing a March 20 2020 release date. I’m having a hard time explaining precisely why I love the thought of buying a new Animal Crossing game at the same time as a new Doom game…I dunno. The release date of mega-hyped The Last of Us Part 2 was given a release date of February 21 2020 during Sony’s State of Play presentation this past September, but only a few weeks later the game was delayed and slated for a May 29 release.

In the past couple weeks another barrage of delays were announced by Square Enix with the Final Fantasy 7 remake being delayed from March 3 to April 10 and also Marvel’s Avengers was pushed from its planned release of May 15 to September 4. The FF7 remake wasn’t much of a suprise to me, as the development of the game has been ongoing for years with speculation for a long time about whether not the project would see light of day. The Avengers game also isn’t suprising, considering how little anyone knows about the game other than the cast portraying Earth’s Mightiest Heroes and that the game has been hinted as being a living, open-world game. Coincidentally enough, the Iron Man VR game for PS4 has also been delayed from February until May 15.

And finally, another game delay that, while not as much SURPRISING as disappointing was the CD Projekt Red’s announcement that Cyberpunk 2077, their follow-up to The Witcher 3 has been delayed from its intended release of April 16 to September 17. Cyberpunk is one of the games I’m most anxious to play so I’m a little bummed to hear of a delay, but coming from CD Projekt Red, delays are never all that surprising.

I’m completely fine with the recent delays, most people have expressed a similar feeling and mentioned the words of Shigeru Miyamoto himself as he stated “A delayed game is eventually good. A bad game is bad forever”. Another common reaction to the news was that of being disappointed to hear a game is delayed, if it means the dev team isn’t put under as many crunch hours. This is where I applaude publishers and developers for agreeing to delay a release and mention nice things like employee work-life balance, but what I fear is this becoming something said solely to maintain goodwill as we’ve become more aware of the strain of crunch hours on developers and testers. The delay of Cyberpunk 2077 was quickly followed CD Projekt Red confirming that it will still be requiring extra crunch-time hours from its dev team. Maybe I’m just being too cynical? Progress has been made in bringing awareness of crunch and its effects on those creating the games we love to instantly consume, but there’s still more to be improved upon. I’ve linked an article articulating this far better than I can.

https://kotaku.com/game-delays-cause-more-crunch-1841065204

Pokemon Sword/Shield DLC Announced

Over the past few years Nintendo has been on a wildly successful streak starting with the release of the Nintendo Switch in February 2017 and continued all the way through 2019. As we entered 2020, much specualation had begun as to when Nintendo would announce another Direct presentation to announce new games, features, or even a rumored Switch Pro. Within the past couple weeks Nintendo has indeed hosted two Direct broadcasts, the first being Pokemon-related and the second announcing the fifth and final DLC fighter for the Super Smash Bros. Ultimate Fighters Pass(more on that in a minute).

The first Nintendo Direct was held on January 9 and was specifically Pokemon-centered(…get it?). During the presentation a paid DLC bundle for Pokemon Sword & Shield was announced; each containing a brand new area to explore with new Legendary Pokemon as well as over 200 others returning from previous generations. The first pack – Isle of Armor will release in June, with the second – Crown Tundra to be released later this Fall. The announcement was met with a generally(?) positive reaction as those who already enjoy the game will be simply offered more of it, but also noticed others who still felt that Game Freak had betrayed their loyalty. Some felt add-on DLC with more Pokemon is simply a way to squeeze extra money out of gamers when CLEARLY Sword/Shield should have contained every one of the 800+ Pokemon. Those who were felt they were being railroaded into buying the same game AGAIN to “catch em’ all”. I find being upset about DLC coming to Sword/Shield a little humorous as if you REALLY want to scrutinize, you could come to the conclusion that we’ve been buying 3 versions of essentially the same game since 1998. I think adding DLC to Sword/Shield is perfectly fine and in a broader way shows Nintendo and Game Freak are slowly, but surely entering the modern era of gaming in regards to post-release content.

Smash Bros. 5th DLC Fighter Announced

Another Nintendo Direct presentation was announced for January 16 2020 to cover the fifth and final DLC fighter for Super Smash Bros. Ultimate. At any given time there’s a consistent swirl of rumors and speculation as to just who Mr. Sakurai will announce as the newest addition to what is already the greatest-selling fighting game in history. Being the final fighter in the Fighters Pass, there was an even bigger frenzy of guesses, wishes, or demands, so Smash fans were more than eager to see who would receive the latest invitation. Many fans wanted to see a character representing other games like Sora from Kingdom Hearts or Dante from Devil May Cry, there were even those rumors of Master Chief or the Demon Slayer from Doom. The possibilities seemed endless as the Smash community had been treated, to the point of being spoiled by some outrageously awesome additions like Joker(Persona 5), Hero(Dragon Quest), Banjo(Banjo-Kazooie), and Terry Bogard(Fatal Fury/King of Fighters). So when Sakurai announced Fire Emblem: Three Houses main protagonist Byleth as the next fighter, many fans felt disappointed and frustrated and quickly voiced their opinions via social media, as trending hashtags on Twitter indicated.

I completely understand being disappointed with the newest Smash character announcement, but when it turns into the inevitable bickering and fighting is when I’m unable to empathize. It’s only a couple months since we went through the EXACT SAME thing when Terry was announced and a large portion of the fanbase went “who’s Terry?”. Many fans look at Byleth’s inclusion to the Smash Bros gigantic roster as completely uneccessary, “There’s too many Fire Emblem characters!!” or less deserving than others ” ANOTHER anime sword-fighter??”. Fire Emblem: Three Houses was one of the best of Nintendo’s many great 2019 releases and I have no issue with Byleth being part of the already incredible roster of characters in Smash Bros. Ultimate. For those complaining about the over-representation of Fire Emblem characters(8) in SSBU; if there was a game that warranted an abuncance of FE characters it would be Smash Bros. How many of us may not have ever been inroduced to the Fire Emblem games if not for Roy and Marth’s inclusion to Smash Bros Melee back on the Gamecube. Also, how awesome does that Cuphead Mii Gunner outfit look?

Smash fans: No more sword-fighters
Also Smash fans: We want Dante!

In addition to Byleth joining the Smash roster, Sakurai announced a second Fighters Pass which contains 6 DLC fighters that will be introduced throughout the year and completing in January 2021. So for all the fun we’ve had with the first 5 fighters, we can look forward to 6 more….along with another year of the…healthy discourse within the Smash community.

I think that’s all for now, what do you think of Nintendo’s recent DLC Directs? Are you disappointed with the recent game delays? Let me know in the comments. Thanks for reading!

Five Games I’m Most Excited About From E3 2019

The video gaming spectacle known as the Electronic Entertainment Expo, or E3 is currently underway in Los Angeles, CA running from June 11-13. During this time game publishers, developers, media and gaming community in general gather to the Los Angeles Convention center to either showcase or experience the latest and greatest(hopefully) the industry has to offer. The event has come a long way since starting in 1995 as an offshoot of the Consumer Electronics Show, or CES as everything around video games had grown exponentially larger – industry, media, and consumers. Every year multitudes of gaming fans keep watch on their online gaming news outlet of choice, or more recently Twitch and YouTube channels dedicated to showing every minute of the array of games and technology on display. Every annual E3 convention is kicked off with several days of press conferences from the major developers and publishers, and with these press conferences come announcement trailers and gameplay footage of upcoming titles. This has become a bit of a spectator sport in itself as game announcements can come as a surprise and create an enormous amount of excitement for anyone who loves video games. After some deliberation, these are the five games that I’m most excited about after seeing from E3 2019.

Final Fantasy VII

Square Enix’s remake of the beloved Final Fantasy VII has been in the works for quite some time now after being initially announced back in 2015. The game development seemed to go for very long periods of time without any word or update from the developers, with some skeptical the game would ever happen at all. Well…Square Enix finally showed off some actual gameplay of FFVII during its presentation on Monday night and this game looks downright gorgeous with the updated, NOT jagged angular character models of Cloud and Barrett’s boss battle with the Scorpion Sentinel from early on in the game. The combat controls have been reworked a bit, with a shift more towards an action RPG that I think is an interesting change particularly when dealing with a game as highly regarded by hardcore RPG fans as FFVII. Another aspect of the game that I feel is a bit strange is the fact it is going to an episodic release, with Square Enix stating the entire first episode will take place in Midgar. Square Enix also stated the game will be large enough to take up two entire blu-ray discs upon release in its completed form; though they admit they are unsure of just how many episodes the game be comprised. Final Fantasy VII is a game that while being the benchmark title for the series, is in need of a face lift as it is one of the first games I mention when the discussion of “games that haven’t aged well” comes up(along with Goldeneye and Ocarina of Time)…nevertheless I am incredibly eager to check this out when it releases in March 2020.

Watch Dogs: Legion

The announcement for Watch Dogs: Legion was leaked prior to E3 and like the other games in the Ubisoft’s Watch Dogs series, it looks to be a very ambitious game that I sincerely hope they are able to pull off as this game really piqued my interest after watching the demonstration during the Ubisoft E3 presentation. Watch Dogs: Legion is set in London of the not too distant future, where an authoritarian militia-government has control, with soldiers on patrol as well as drones surveying your every move…you know sci-fi dystopian stuff. The premise of the game is similar to that of the first two games, with a group of individuals with the ability to hack seemingly any device have decided to fight back. I admit I have missed out on the Watch Dogs games up to this point so this may be an excellent introduction to the series for me. One of the unique features of this game is the fact there isn’t any “main character” as you can recruit and then control ANYONE you see out on the street. The gameplay demo showed the character currently being controlled as they were able to scan and identify different people around the area, with their different abilities and skill sets being highlighted. You could recruit a retired police officer, an amateur MMA fighter, an expert hacker, or someone with an extensive knowledge of drones. The developers at Ubisoft stated you can recruit an army of resistance members with skills as varied as you choose. If a character is taken down while fighting, you are given the choice of either surrender and be escorted to jail with you being unable to use them for a set amount of time or you can choose to keep fighting. If you opt to keep fighting and the character is killed you lose that character indefinitely…perma-deaths will be a thing in this game. Ubisoft also stated that if one of your characters is taken to jail, you will be able to be released back into available use if any of your recruited members who have backgrounds as a lawyer. The highlight of the Watch Dogs: Legion was the portion of the demo where the control was switched over to Helen – an elderly woman who is also a retired espionage agent. Watching Helen shuffle around a London park, feeding the birds one moment and then the next moment she stealthily takes out an armed guard with a taser to the neck…I was pretty much sold by this point 🙂 . Watch Dogs: Legion was announced for a March 6 2020 release.

Star Wars Jedi: Fallen Order

Ever since Jedi: Fallen Order was officially announced I was eager to see more, especially knowing the Respawn Entertainment would be developing the game. I have stated in the past how much I loved the Titanfall games as well as Apex Legends after it was stealth dropped back in February, so that combine that with the fact it’s another Star Wars game it seemed a no-brainer. I really want to see EA get a Star Wars game RIGHT, especially after the debacle around Battlefront 2 and…really any AAA title they have released the past few years. This past Saturday, EA and Respawn demonstrated a gameplay video after much speculation within the gaming community as to what the game even was going to be. In Jedi: Fallen Order you control Cal Kestis – a young Jedi who survived Order 66 has joined a band of rebels led by Saw Gerrera – the guerrilla leader played by Forest Whitaker in Rogue One; whose likeness is also used in the game. The gameplay video showed Kestis traversing the wookie planet of Kashyyyk and fighting Stormtroopers as well as hostile life forms. The gameplay we were able to see didn’t seem to be revolutionary in any way, with the traversal and general movements appear to be similar to that of any of the Uncharted games; the combat however, looks pretty enjoyable with really smooth looking lightsaber combat. The video shows Kestis will force-push a broken wall and then jump through and use the Force to freeze a Stormtrooper (a la Kylo Ren) in mid-movement before striking him down with his lightsaber. There is also the ability to freeze blaster fire mid-air and deflecting it back at enemies, along with the lightsaber throws we are used to seeing from the Force Unleashed games a console generation ago. What I did see of the game reminded me a bit of the Force Unleashed, with some of the jumping, and swinging across chasms we have seen from Nathan Drake in Uncharted games. I can’t help but still be just the smallest bit concerned given the track record EA has with their usage of the Star Wars universe, but the gameplay video did put my mind at ease quite a bit. Another interesting note about the game is the developers at Respawn have stated that among their inspirations for Jedi: Fallen Order were Super Metroid and Dark Souls and wanted to have the same nature of exploration and at the same time have the strategic combat of the aforementioned games. Jedi: Fallen Order is releasing on November 15 2019 and I certainly plan on checking this game out.

Cyberpunk 2077 – Special Mention*

I haven’t gotten to see any actual gameplay of developer CD Projekt Red’s follow up to the enormously popular Witcher 3: Wild Hunt so I wasn’t going to include it in a list of games that I was able to see actual gameplay from, but I after reading several accounts of the 50 minute gameplay demo being offered to those lucky enough to be at E3, along with watching the Cyberpunk 2077 cinematic trailer that was shown as part of Microsoft’s press conference on Sunday…and all I can say is that the hype for this game has been amplified tenfold; it looks to be the closest thing to a Blade Runner video game. Cyberpunk 2077 is set to be released on April 16 2020 and has the potential to be incredible, just watch this trailer…

Doom: Eternal

I really don’t need to spend much time discussing what the newest title in the Doom series from iD and Bethesda looks like other than saying “It looks like Doom 2016…just bigger and more of it!” The gameplay video shown at the Bethesda conference Sunday night showed plenty of the over-the-top demon slaying we have come to know and love about the series. This time around you will be fighting not only on Mars and in Hell, but also in other dimensions and planets which I have absolutely no doubt will still provide the same experience as the previous game. Doom: Eternal releases on November 22 2019 and I CANNOT wait!

The Legend of Zelda: Link’s Awakening Remake

I could have spent this entire time just talking about all the announcements from the Nintendo Direct Presentation of Tuesday morning. I could hardly contain my fanboy excitement as Nintendo announced a new Contra game – Contra: Rogue Corps, No More Heroes 3, a remake of Panzer Dragoon, Banjo and Kazooie FINALLY being added as characters in Super Smash Bros. Ultimate, and in the final moments played a very brief trailer announcing that a sequel for Breath of the Wild was currently in development…OH.MY.GOD :). Allow me to regain my composure for a minute and re-direct back to the game that I am probably most excited for after seeing more of it from E3 – the Link’s Awakening remake. I was intrigued when I watched the announcement that Nintendo was going to remake Link’s Awakening; a game first released on the original Game Boy back in 1993. I was also cautiously optimistic about the choice of animations used for the remake and being worried they may not do justice to a Legend of Zelda game however, after seeing extended gameplay segments shown by Nintendo over the last couple days I think the creative decision will work out perfectly. The graphics still remind me a bit of Peanuts movie, but it seems to make sense for this particular game. Link’s Awakening takes place all within a dream and has a bit of a goofy, oddball quality to it that I have begun to really like after watching the adorable cartoonish Link make his way around Koholint Island. They are including the Color Dungeon from the Game Boy Color DX version and what appears to be a Dungeon Creator in the remake that also looks fun. There is also a Link Amiibo that is being released at the same time as the full game on September 20 2019. I had embarrassingly never played through the entire game at the time of the remake announcement and quickly rectified that issue. (Side Note: I made a post about my thoughts about my playthrough of Link’s Awakening for the Game Boy a couple months ago if you care to read)

This fall is looking to be good for gamers as I am already game planning just the handful of games off the top of my head – Link’s Awakening, Pokemon Sword/Shield, Luigi’s Mansion 3, Doom: Eternal, Jedi: Fallen Order, and Death Stranding just to name a few. What games are you anxious to play later this year or that you’re really hyped up about after seeing from E3?

Keep on playing…