Gaming Omnivore Art Gallery – Ghost of Tsushima

Welcome back to another edition of Gaming Omnivore Art Gallery! Today, I’m continuing the trend of focusing on one single game experience, as previous posts have been dedicated to showcasing various screenshots I took while playing through games like The Last of Us Part 2 and Assassin’s Creed: Valhalla. A lot of the games I’ve played the last year(or two) have been sprawling, open-world games in which I spend many, many hours playing with a considerable number of them utilizing the in-game photo mode. I picked up Ghost of Tsushima right at launch this past July and played it for a few hours, but ended up setting it aside to chase after a platinum trophy in Assassin’s Creed: Syndicate and sort of got buried among all the other games I was playing through last fall and through the winter. In my first few hours, I definitely enjoyed Ghost of Tsushima and appreciated the visuals and environments as it attempts to bring a Kurosawa-esque samurai film experience to the PlayStation 4, but felt like the game hadn’t quite clicked for me. After finishing up Assassin’s Creed: Valhalla’s main story and trophies, I decided to jump back in and give Ghost of Tsushima another try. It took maybe another hour or two, but the gameplay loop and combat mechanics have finally started to make sense. At this time, I’ve made it roughly halfway(maybe a little more?) through the game…with plenty of that time being spent taking lots of screenshots as I travel across the island’s various locales. Ghost of Tsushima just may have some of the most gorgeous art design and landscapes I’ve seen in a game, making it difficult to make it from one destination to the next without stopping just to admire something, be it bamboo leaves falling through the forest as the wind moves the blades of grass or a slash of Jin’s katana cutting through bandits like a flash of lightning. The game is able to evoke a range of emotions just from it’s gorgeous visuals, here’s some of my favorite shots taken from my time with Ghost of Tsushima so far…

The color hues and terrain give an otherworldly presence to Tsushima island
I love this shot. The fortress backdrop and imposing shadow amidst the flames give feel particularly ominous here…
The morning fog hangs over the pond…
Basking in moonlight as the Ghost moves through the forest…
Nothing but the glint of cold steel…
Moments of serenity as a counterbalance to moments of intense combat….
The photo stamp sits nearly parallel to Jin’s blade in this shot. The blood splatter also blends in seamlessly…

That’s all for now. Looking forward to wrapping up Ghost of Tsushima and seeing the rest of everything(and trophies) the game has to offer. Sucker Punch has done an admirable job in bringing a brand new IP to the Sony stable. If you’ve already played GoT, what did you think of it? Let me know. Thanks for reading!

Author: Gaming Omnivore

Just a guy who loves video games, drinks way too much coffee and can recite way too many Simpsons episodes...

4 thoughts on “Gaming Omnivore Art Gallery – Ghost of Tsushima”

  1. Liking the pictures from Ghost of Tushima. Partly played it myself but, as you mentioned in a previous post, I didn’t grab me straight away, so got distracted playing other things, plus carrying out review of my own. Hope to see more content from you.

    Liked by 1 person

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